using System;
using System.ComponentModel;

namespace TerrariaApi.Server
{
	public class SendDataEventArgs : HandledEventArgs
	{
		public PacketTypes MsgId
		{
			get;
			set;
		}
		public int remoteClient
		{
			get;
			set;
		}
		public int ignoreClient
		{
			get;
			set;
		}
		public string text
		{
			get;
			set;
		}
		public int number
		{
			get;
			set;
		}
		public float number2
		{
			get;
			set;
		}
		public float number3
		{
			get;
			set;
		}
		public float number4
		{
			get;
			set;
		}
		public int number5
		{
			get; 
			set; 
		}
	}
}
